JEFF ROWE
  • ART
    • CONCEPT ART
    • MATTE PAINTING
    • FINE ART
  • VFX
  • WEB
  • BIO
  • HEY
JEFF ROWE
  • ART
    • CONCEPT ART
    • MATTE PAINTING
    • FINE ART
  • VFX
  • WEB
  • BIO
  • HEY

ArtStation Masterclasses II: Games Edition

ON: August 8, 2019

Online Courses

  • Environmental Storytelling via Composition and Shape Language – Eddie Bennun
  • Mech Design Concept for the Entertainment Industry – Furio Tedeschi
  • Designing for Production in ZBrush – Rafael Grassetti
  • Creating Believable Stone Walls in Substance Designer – Josh Lynch
  • Creature Sculpting – Dominic Qwek
  • Creating Complex Designs and Patterns Using Substance Designer and ZBrush – Nate Stephens
  • Designing a Modular Environment Using Unreal – Brian Recktenwald
  • Sci-Fi Fantasy Design and Illustration – Yohann Schepacz
  • 3D illustration and Environment Modeling Workflows – Toni Brantincevic
  • Hunting the Idea: Creative Concept Design – Miguel Martinez

Courses taken on Environment Design/Illustration/Modeling, Character Sculpting/Design, Mech Design, Surface Design, 3D Illustration and Concept Workflows

  • Keyshot
  • Substance Painter
  • Substance Designer
  • Archives

    • August 2019
  • Categories

    • Uncategorized
All content copyright Jeff Rowe unless otherwise noted. All rights reserved.
  • ART
    • CONCEPT ART
    • MATTE PAINTING
    • FINE ART
  • VFX
  • WEB
  • BIO
  • HEY
Vimeo
Bandcamp
LinkedIn
Instagram
ArtStation